Tiny Room Stories: Town Mystery Chapter 2 Tutorial
This is our full walkthrough of section 2 in Tiny Room Stories: Town Mystery. We have each progression definite with pictures and codes which can be uncovered in the event that you need them. Chapter 2
Bank
Pivot the view to the most distant side of the structure to see a Dumpster and broken emergency exit.
Tap the dumpster a few connections to move it under the emergency exit, at that point tap some more to close the two covers so you can hop on it. You currently approach the rooftop.
On the rooftop tap on the 3 beds in the lower right and tap them again to move them and discover a 'Gadget Part' to gather.
Tap on the little table and seats to zoom in and gather another 'Gadget Part'.
Tap on the dim air-con vents on the back left of the rooftop to locate a third 'Gadget Part'.
Turn the view to the rear of the entryway square to discover a Crowbar on the head of the pipe.
Tap the green unit close to the entryway to zoom in and utilize the crowbar to open it.
Inside is a riddle to unravel with 3 missing parts. Utilize the 3 sections gathered above to put into the missing spaces at that point pivot the pieces to arrange and interface the orange lines without any breaks.
The entryway will have opened, you would now be able to enter the third floor.
Use the stairwell to descend to the second floor and afterward the first Floor. There is a clock on the divider that is demonstrating 'An inappropriate time'. Make a note of the situation of the hands.
Return to the subsequent floor and turn the view to see an enormous clock with the words 'Time is Money'.
Tap this and tap each hand to set a similar situation as on the clock ground floor.
An entryway opens and you would now be able to get to an office room. In the room tap the dark table to gather a key 'WC key'.
Turn the view in the space to see the PC screen to see a moving '3' shape.
Pivot the room view to see the 2 cabinets on the divider. Tap to zoom in
Tap the things on the correct bookshelf to move them to coordinate the places of the things on the left one.
Move the lower records. gather the center document and spot it on the top, tap the bust to pivot it.
A mystery safe will be uncovered. Zoom in and gather the screwdriver stuck in the board.
Re-visitation of the subsequent floor and utilize the WC key to open the WC entryway.
Tap on the little vent at the far end and utilize the screwdriver to open it. Gather a Yellow Key.
pivot the view to see the latrine and an image on the parcel divider close to it. Tap this image top open aboard and discover a water valve wheel.
Tap this wheel to open and turn on the water.
Pivot the view to the sink and zoom in. Turn on the heated water full and zoom out to see a clock face on the hot mirror. Note the situation of the hands.
Re-visitation of the second-floor corridor and tap on the huge clock face once more. Set the hands to the new situation from the washroom. This will uncover a code.
You have to enter this code in the safe in the workplace room. Anyway, the keys are broken and give an inappropriate yield. To enter the code accurately you should type 48936.
Open the protected and gather a large portion of a piece of paper.
Before you leave this room take a not of the image on the divider behind the work area. 5 pack-man apparitions in a succession of hues.
Go down to the first floor and turn the view to locate a yellow entryway. Utilize the yellow key to open it.
Bank Vault
Focus in on the hued board on the divider. There are 2 phases to fathom these riddles. First review the shading arrangement of the 5 pack man picture above. (Light Blue, Yellow, Pink, Red, Green) Tap the hued catches to open a keypad board.
Next, go through the torn paper to coordinate with the piece on the divider. You would then be able to tap it to uncover a code design.
The secret to unraveling this is the moving '3' hint from the PC screen above. consolidate the lines from each line of 3 to get a digit. The code is 0 5 3 9 2 6
Tap this into the keypad to open the bank vault entryway.
The vault contains cash and gold (that you can't take) and many Deposit Boxes. Tap the crates at the far end to discover box 1302 and utilize the way to open it. Inside is a check to Piter Stone for $50,000 from A. Filch of Redcliff church. Another hint.
Peruse on to see Chapter 3 to examine the congregation. On the off chance that you have any inquiries please check the Answers Page
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