Tiny Room Stories : Town Mystery Chapter 11 Tutorial

 This is our full walkthrough of part 11 in Tiny Room Stories: Town Mystery. We have each progression nitty gritty with pictures and codes which can be uncovered in the event that you need them. 

"Having gathered all the sections that you have figured out how to get some answers concerning you have gotten back to Mount Redcliff. The passage to the cavern through which you took a break has now fell." 

Tap on the vehicle to see the back and afterward tap to gather the cases from the boot/trunk. 

Move to the following region to one side of the vehicle. 


Tap the table in the corner to see it and gather the matches and alight from it. At that point tap the book to see the journal sections in it and gather it. 


To one side of the table is a stone tablet between two columns with an image on one side and a riddle with 25 squares on the other. Close to this on the ground is a fire. Utilize the matches to light the fire. 

You will see a message about hanging tight for the perfect season of day. Now tap on the stone table to see the images and notice that they are presently brought into the journal page for you to recollect. 

In the focal point of the region is a riddle zone with a stone column and hover on top and 4 plaques with images for times (nightfall - night - dawn - day). There is an earthy colored wheel that you can tap to move the focal column to every one of the 4 positions. 

Tap the pit fire and the time will change with the goal that it is night and dim. Tap on the focal territory and utilize the wheel to move the stone to the night image. (dark circle). Note the floor territory that opens and the example of squares. Additionally, note the bolt position. Back out and tap on the riddle side of the stone tablet to see the 25 squares. Match the matches squares from the floor with the bolt position and tap them to switch them over to dim. 

Next, tap the open-air fire again to change the opportunity to dawn. Rehash the cycle to move the middle riddle column to the dawn position and notice that it currently puts a hover with a traverse another arrangement of squares on the floor. Recognize the square in the focal point of the circle and afterward move back to the riddle tablet to switch that one over to dull. 

 Tap the fire again to move today, and rehash the cycle. you will discover one all the more square. Of course, tap the fire to move back to the nightfall time and locate the last square. At the point when you have every one of the 5 squares set on the board, a section will open in the floor. 

Tap to enter the section. It is dull yet you have a lit light at this point. On one divider are 4 nooks with sculptures in them. Each has an image of a period of the day in the plinth and each is broken or missing something or tumbled down. Not every sculpture and their appearance and the image. From left to right they are Day, dusk, dawn, night. 

Pivot the view to the contrary divider to see a code section puzzle on the privilege towards the shut entryway. Tap every one of the 4 areas to turn it and match the necessary code. You have to mach the frameworks/outlines for the 4 sculptures organized appropriately. The request required is found in the journal pages. Day, Sunrise, Night, Sunset. 

Solution:

At the point when they are set effectively the entryway will open toward the finish of the section and you can go through into a round live with 4 columns. 

Proceed onward through the nearby to discover a progression of rooms to investigate. Inverse the passageway is a huge roundabout entryway that you can't open. Move to one side of this through to another room and discover a gadget part in the middle on the floor. At that point proceed to a subsequent space to discover a burial place region with skeletons. Check out every one of the recesses and on the floor with the light to discover 2 more gadget parts. 

Return to the stay with the round entryway and afterward proceed onward to one side of it through another space to a second room where there is a 'gadget' on the divider. 

Three sections are absent from it. Utilize the parts you have found to finish the gadget. This is presently a riddle to explain. To fathom it you have to coordinate the example discovered over the ground and which should now be attracted to your journal. Tap every one of the 4 circles to pivot them and move the images to the necessary spots. 

Solution:

When done a system enacts and the round entryway has opened. Re-visitation of the middle space to go through the open entryway. 

In this room, there are numerous images on the dividers and a shut entryway with a code section to one side. View the images on the dividers and notice that you can tap them to turn them. 

Pieces of information: Back out of this space to the roundabout room that you rolled in from. This room has the Day image on the floor and 4 columns around it in a square shape. Moving back to the rooms to either side of the round entryway you will locate a cross molded live with the nightfall image on the floor and 2 columns in a single area and 1 column in the other with a square on the floor. To the opposite side is the stay with the dawn image. This is a square stay with 3 columns in the middle, in a triangle development inside a circle. Return to the stay with the bolted entryway and tap the book on the plinth to peruse the last hint. Tap the pages to see a fourth image close to the night image. 


Locate the 4 shapes we have recognized on the dividers and tap them to see the code image required for them. At that point utilize these in the code passage wheels to open the entryway. 

Go through the now open entryway and it will not far behind you. Disregard the extension with the red floor and into the following arrangement of rooms. This region is somewhat of a labyrinth with numerous rooms to check. 


From the passageway move left into a side hall and discover a skeleton on the floor with a sign. Tap this to have it replicated into your journal. 


Proceed onward past the skeleton and afterward to one side to locate an impasse live with nothing in it. Turn the view to take note of a block in the divider that sticks out. Tap this and 2 more will show up. Continue tapping the blocks that stick out until a segment of the divider opens to uncover an image. Tap it to duplicate it to the journal. 


Move back to the primary room and afterward move to one side of the passageway, and afterward again to arrive at a gallery zone. You have to tap to gather a light starting from the earliest stage at that point tap in obscurity zone in the lower option to toss the light and light a lamp out in the haziness. You can get more lights and attempt again on the off chance that it misses. When lit you can pivot the view to see another image on the divider. Tap it to duplicate it to the journal. 

Move back and further on to this side of the space to locate a real labyrinth. Explore around the labyrinth to locate a great Easter egg of a cap and whip. Now turn the view to see a fourth hint image on the divider. Tap to add it to your journal. 

Return to the focal room and they move into the room at the far end from where you came in. In here is an enormous entryway and a riddle column in the middle. Tap this view the 4 images passages. Tap each to transform them and set squares on either side. Check the journal with the 4 signs you have found to make sense of the images and examples to set. 

Solution:

At the point when you have set each of the 4 taps the square at the top to bring down the 'key' and open the entryway. 


Travel through to a shut entry with a riddle on the end divider. This is one of the disappointing riddles where you have to tap every one of the squares to set it to the light shading yet everyone you tap will likewise turn the others that are close to it. Focus on the manner in which they influence one another and continue attempting until you settle this. 


When done a gap will open in the divider and you can go through to the last room. There is a monster precious stone here and a control board. The precious stone is latent. 

Select the portfolios and tap the gem to actuate it. 

You will see a guide to the city. Tap to see areas where you can discover more pieces and afterward when an entryway shows up tap to open it and leave this guide. 

You are presently back external the mountain and as you make your path away from the passageway you will see the recognizable territories from the past parts. 

 

Also, back to your vehicle, it is currently back to the right shading once more. It appears you have gotten back to ordinariness. Tap the vehicle to see the polished product scene and the finish of season two. 

Presently we can proceed onward to prepare 3 and Chapter 12. On the off chance that you have any inquiries for this part or any others please head to the Answers Page.

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